The first official Gamesquad Squad Turbografx longplay. Currently, it will also be the only one for awhile since immediately after playing this, the sound went out on the system, so now I have to replace all the caps. Just waiting for them to arrive.
Quick interesting fact about this: My game is apparently glitched and I never knew that until I saw what the game is actually supposed to look like. The floor on the first stage is totally broken.
Super Mario Bros. 3 Mix, a rom hack made by Southbird, completed and available on cart. Max and myself did a complete playthrough of the game to “test it out”, plus it’s just awesome Mario fun. There’s a lot to do in this game. It has so much more than the original NES could offer, including game saves, alternate stage exits, unlockable stages, etc. If anyone’s interested, I could make this one for $40. I also have an alternate label available.
Back before I discovered King of Dragons, or Chronicles of Mystara, there was Legend. At the time I thought it was the most awesome beat ’em up ever. Two huge guys with giant barbarian weapons traipsing about the kingdom slaying….peasants…and homeless guys….? Well that last part I really didn’t think about in my youth. I just though it was a pretty rad game. Unfortunately playing this game again after about 20 years or so has not held up to the game in my memory. It’s a grossly underdeveloped game with tons of various staples of the brawler genre that are painfully missing, and just complete laziness on the developers part with lack of color palettes, no variety of BGM, poor hit detection, etc. At any rate, it is a pretty rare game, so for a collector, it’s a must have, but it’s not something I could imagine someone owning “for fun”, unless they just enjoyed playing bad games, like I do.
Possibly the most difficult game I’ve ever played, or at least in recent memory. I would have to sit down and go through the entire video game library to find another game that compares in frustrating difficulty. Of course there’s “I wanna be the guy”, but that’s in a different category altogether. That game is designed to be unfair. Hagane, despite it’s rather steep learning curve, is extraordinarily fair. You’ll die a lot, but there are tons of 1-ups, extra life drops, and most importantly, infinite continues. Without the infinite continues, I’m pretty certain I never would have beaten this game. At first, the control scheme it a bit difficult to use and is rather awkward, specifically the jumping, when compared to pretty much any other action-platformer. But after getting used to it, you realize how really well the game controls. Hagane also has some of the best level design I have ever seen from a game of its generation, and is complimented by the game’s controls. You’d really have to play the game to understand just how well they work together. And not just for like 5 minutes, you really have to commit to it. It’s like a long distance run. At first, you’re struggling and out and breath and every part of your body is telling you to stop, but then you break out of it and reach a state of euphoria.That’s Hagane.
One of my favorite Mega Man games of all time. Might even be my top favorite. There’s just so many kick ass things about it. Mega Man on the NES was always top tier, and then when I found out they were making a Mega Man game for the SNES, I was filled with almost more excitement than my little childhood body could contain. Everything about it was an improvement. Can you have a complaint about this game? Seriously, this is an action-platformer perfection.
Finished another repro cart. Known in America as Super Mario Bros The Lost Levels, this is the official sequel to the original Super Mario Bros. game which was available on the Famicom Disk System. We of course got the remake on SNES in the form of Super Mario All-Stars. If you are interested in purchasing one of these carts, shoot me a message or send me $35 through paypal to firstname.lastname@example.org with your shipping address. I’ll knock $10 off that price if you send me a donor cart. Message me for possible donors.
Going to be streaming on Twitch in the near future. Monica, my wife, has never played Final Fantasy 6 before and she has been playing through 7 lately, and much to my delight, she has no idea why people like the game so much. She is an RPG fan, and does like Final Fantasy, but she never owned the original PSX. So I had her play 7 since she always asks about it and asks why people consider that to be the magnum opus by Square. I couldn’t answer her. I always thought the story was stupid and convoluted to the point of disinterest. I cannot relate with the Cloud at all, not to mention I hate his hair (sure that may be a little superficial, but it looks dumb) and everyone goes all emo on you all the time and whines and complains about everything. Before everyone hates me for saying these things, understand that I do not dislike FF7, it’s just not as good as everyone says it is. It’s not even top 3 in the franchise. She’s almost done with disc 1, but is getting bored already. She asked me which one was the best then, and again I couldn’t answer her. But I said if she wants a really good story, then she needs to play 6. Compared to FF6, FF7 is donkey piss.
Hyrule Warriors is coming out Friday, so I plan on streaming that with Max. So other than Final Fantasy 6 and Hyrule Warriors, anyone have any requests? There’s a lot of good games out there I haven’t played myself and figured this would be a good chance to give them a go.
Remember when you could buy a brand new game, go home, open it up, put it on and play it right away? Well that may soon become just a memory and I fear that the next generation of gamers won’t even know what that feeling is like. More often than not when you purchase a new game, it requires an immediate update. Ok, fine, whatever. Download my update. I’ll go grab a drink and take a leak while it loads. “Sorry, but the servers are currently down for maintenance.” That is the most infuriating message to receive after just purchasing a new game and it is inexcusable. There is no argument, no line of thinking, no rationale, no excuses, NOTHING that can justify why that happens.
Let’s say you just bought a new car and it’s sitting in your driveway and you’re about to take it out for the first time. As you turn the key, instead of the engine starting, you get a message stating, “Sorry you can’t use your car yet. We still haven’t finished working on it, but we sold it to you anyway.” You’d be pretty pissed. A TV, a fridge, a toaster, ANYTHING – when you purchase it, you expect it to be usable upon receiving it. “Hey, Jimmy, why aren’t you wearing those new shoes you bought?” “Because they’re having problems finishing attaching the leather.” You would call BS on that immediately, and you’d be in the right to do so. It’s not okay when any other retailer of goods does this, so why can video game publishers get away with it?
Players of MMOs are quite familiar with the situation, but that’s to be expected when a game is played entirely online. Even so, it should work at launch. I can accept server downtime for routine updates, large patches, bug fixes, add-ons, etc. but when a game is released for retail sale, as a finished product, it should work out of the box. Especially if I’m going to be playing a single player game. Why do I have to log into a server to play by myself? I’ve heard all the arguments for this, but as I stated earlier, it’s unjustifiable. Oh, okay, you’re making sure I have an authentic copy of your game. EA’s Origin and Ubisoft’s Uplay network require constant online access to play any of their newer games regardless if you’re playing multiplayer or not. Fuck you! I bought your damn game. Let me play it on my own terms. This also brings into question the concept of true ownership of the product. If I can’t use something that I purchased, then is it really mine? Generally, something that I own, I’m free to do with and use as I please and is mine forever until I so choose otherwise. Let’s say, 25 years from now, I have this game that requires their servers to play, but the servers have been permanently shut down. Then I can’t play this game. I can still play my old NES games that I bought years ago without any problem, so why shouldn’t I be able to play this one? What did I really buy? Did I really buy anything or did I just rent it? Granted a long, extended rental period, but it would be a rental nonetheless.
In case you weren’t already aware, Sim City, a game published by EA, and the impetus for writing this, had a disastrous release. For over a week, servers were unstable at best and many users had long wait times to log on and even then would get booted from the game due to server instability. For the first few days, the game was essentially unplayable, with an almost complete inability to log into the game. Similarly, but not nearly so awful, Diablo III and Starcraft II had a near inability to log on the first few days; both requiring constant online connections to play even a single player game. EA said that they had no idea so many people were going to be playing. The Sims is the best selling PC game of all time. Did they really think that they wouldn’t need more than a few servers to accommodate such a large fan base? At launch, wouldn’t it make sense to go a little overboard with servers because everyone is going to be logging in all at once. Blizzard is awful with this.
EA has as least admitted they screwed up. To anyone who purchases Sim City before March 25th, they will be entitled download one free game – Battlefield 3, Bejeweled 3, Dead Space 3, Mass Effect 3, Medal of Honor: Warfighter, Need for Speed: Most Wanted, Plants vs Zombies, and Sim City 4 Deluxe. It’s nice that they’re giving out a free download. They didn’t have to. They could have just said, “We already have your money. Things will be fixed in time. Until then, deal with it.” It doesn’t make the situation right, or fix the increase in constant online games, but it’s nice to see a big publisher admit they were wrong.
The point of all this is, don’t release a game if it’s not finished. I wouldn’t have minded waiting another week, or month, or whatever for the game to release as long as I get a completed product. I paid for it, I want to be able to use it right away. If it’s not finished yet, don’t release it. And this mandatory online crap has got to go. Bottom line, if a game has a single player mode, then DO NOT require online server access.