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Deathwing

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I don’t think I could possibly be more aroused.

 

 

Space Marines Vs. Jedi

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I already have a follow up to this, but before I throw it out there, I’m curious to know what people’s general opinion on the matter is. Who would win in a fight: The finest warriors in the Imperium of Man, the angels of death who shall know no fear – The Space Marines, or the galactic peace-keeping, lightsabering, force wielders – The Jedi.

I know my answer, but I don’t plan on sharing it yet. I’m curious to get some feedback and comments on this. Oh, and arguments are encouraged.

 

THQs Humble Bundle

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We all know that THQ has seen some rough waters over the past year; Their stock dropping from about $20 to around 60 cents a share. To avoid being delisted, the company did a 1 to 10 reverse stock split to bring themselves back up to market standards, but their stock has still been steadily in decline since. They’ve tried redirecting their company’s gaming focus, moving away from casual and child games after the utter failure from the UDraw tablet. Instead, THQ plans on focusing on the hardcore, mainstream, 15yr-35yr gaming audience. However, even their top titles haven’t given them the success they so dearly needed. WWE was considered a success, but sales were down from last years release, Darksiders II didn’t meet the company’s expectations, but probably worst of all, the license rights to the UFC games has been lost to publisher EA.

As a seemingly last ditch effort to get some revenue, THQ has available a Humble Bundle offer. Clearly a sign of desperation considering the Humble Bundle is generally associated with indie games. At the time of this writing, there are 5 days left to get 8 THQ games for around $6. The games included are:

  • Red Faction: Argmageddon
  • Darksiders
  • Metro 2033 – an excellent and underrated FPS set in a post nuclear irradiated Russia.
  • Company of Heroes – one of my favorite RTS of all time. More importantly, it shares the game engine with Dawn of War, which is definitely my top favorite RTS ever.
  • Company of Heroes: Opposing Fronts
  • Company of Heroes: Tales of Valor
  • Saints Row the Third
  • Titan Quest – basically it’s a Diablo clone in ancient Greece. Of all the Diablo clones out there, this one is by far the best, and I actually like this game better than Diablo III.

Essentially, you could get the first 6 games for absolutely free, but if you beat the average payment amount others are giving, you unlock Saints Row, Titan Quest, and additionally, Path to War DLC for Red Faction, and soundtracks to Red Faction, Saints Row, and Company of Heroes. That’s a lot of stuff for 6 bucks and it shows just how in need THQ is right now. Games that were retailing for $59.99, they’re almost literally giving away. During checkout, you choose how to divide your payment between THQ, charity, and the Humble Bundle team. So if you really wanted, you could give it all to charity and say “screw off” to THQ. Or if you don’t care about children in need, give it all to THQ, because quality video games are more important.

Personally, I don’t want to see THQ be forced to liquidate for selfish reasons. The WWE games are pretty fun but most of all, they own licensing rights to the Warhammer 40k games. I know some other publisher would probably pick them up, but I’ve really enjoyed what’s been released under THQs guidance. And nothing’s certain, I’m fearful for what might happen.

Btw, incase you didn’t figure it out already, just click on the banner up top to go to the Humble Bundle page.

Immediate Panic, Then Immediate Relief

Warhammer 40k: Dark Millennium Online cancelled?! That’s terrible news! Rumors ran rampant this past weekend that all of THQs 2014 lineup was being cancelled. However, this is not true… for Dark Millennium anyway, the others I couldn’t care less about.

The future is still uncertain for Dark Millennium. Though THQ has denied all the rumors about their lineup being cancelled, that doesn’t mean it couldn’t still happen. But as it stands now, the game is still thankfully in production.

I know a lot of other MMO fans are not looking forward to this game because it doesn’t break from the standard MMO mold enough. Basically a WoW clone with a new skin. But I’m certain that for hardcore 40k fans like myself, this game would be a dream come true. I swear I would quit life for at least 2 months for this game, annul my marriage, leave my job, stop eating, etc.  So even if THQ does cancel the project, I’m sure another publisher would pick it up.

Of course I’ll leave you with a trailer. I’m most excited about the vehicles. I mean who woulnd’t want to control a dreadnaught?

Check out the official site for more information at Dark Millennium Online

Honour is My Shield

Kill Team is not an indie game by any stretch of the term; it’s published by THQ and GamesWorkshop is the kingpin of war gaming. However it is no secret that I am a huge fan of 40k, (who else has a tattoo of an orc on their arm?) so I had to say a little something about it just out of sheer excitement.

Picking up from my short comments the other day, Kill Team controls like Smash TV, but plays more like the Marvel Ultimate Alliance games. It’s a run and gun, frag fest where one stick controls movement and the other controls firing. And that would be enough, but to round out the game a bit, they threw in some light customization options. Not quite as many as MUA, but enough to keep it from getting bland. There’s also co-op, and a survival mode with online leaderboards.

There are 4 different characters to choose from and 2 basic styles of play. The Librarian and Vanguard Veteran focus on melee combat, while the Sternguard Veteran and Techmarine have more powerful ranged weaponry. Better weapons and perks for your marine can be unlocked through gameplay to further suit your character to your style. Enhanced melee damage, more health, longer power ups, to name a few. Also, each class has a specific special attack that will quickly dispatch a large chunk of the green horde. Librarians unleash a psychic shockwave, sending everything surrounding them flying. Vanguard Veterans tear ass around with their jump pack, finally landing and blasting away a cluster of greenskins. Techmarines quickly construct a twin-linked heavy bolter turret to help fend off foes from multiple directions. Finally, my favorite, the Sternguard Veteran has the focus fire ability which really amps up your rate of fire, allowing you a lay down a deadly hail of heavy bolter rounds, laying waste to all in your sights.

There are a few minor details that irk me. Being a 40k fan, I feel they could have made the weapon load outs more accurate.  I admit the only people that are really going to notice this are 40k fans,  and this may be nitpicking, but I don’t see anyone buying this game if they aren’t a 40k fan anyway. The Vanguard Veteran is ranked the highest for melee, but he is armed with a chainsword and plasma pistol. The Librarian has stronger ranged attacks, but weaker melee yet he is armed with a power sword and a bolt pistol.  It seems to me they should give the Vanguard the bolt pistol and the Librarian the plasma pistol as a more accurate representation of their stats. Their swords get upgraded anyway, so only their default weapons need retooling, maybe just start them both with chainswords. And as for the Techmarine, the servo arm should be way more powerful. This is no way affects my overall enjoyment of the game, it’s just a minor detail and I do not consider it a strike against them.

However, I do have 2 small complaints that ARE somewhat bothersome. It is too easy to get all the unlockables and they are not character specific as you get them. Allow me to explain. Playing through as the Sternguard let’s say, I can can get every unlock for every character. I  should only be unlocking upgrades to ranged weaponry. Not only is this less of a challenge, but subsequent playthroughs with other characters will feel less rewarding because now I have nothing new to achieve. My other big complaint is the self inflicted death rate is too high. These types of games always have copious amounts of exploding barrels littered about, which I should have expected, and within 5 minutes of my first game session, I was KIA; death by barrel blast. Whatever. That was my own stupidity, but with the unending rain of gunfire, it just means you need to more careful about stray rounds. The other method of self inflicted death is far more insidious and aggravating. It is too easy to fall. This isn’t a platforming game and I never have to jump. I shouldn’t even have the option to fall off any ledges. Maybe some of you will never come across this issue, but I am an insane completionist and I must find every little secret. Fall to death ratio – about 50%.  Getting cut down from a rampaging mob of Orks is to be expected. Not searching behind a large pipe only to fall of the world.

Despite the fact that I’m very good at singling out things that bother me, I’ve had much fun with Kill Team so far. I assure you, those are the only negative aspects I’ve come across and they really are quite minor.  It’s really easy to pick up and play without getting bogged down by endless menus, but customizable enough to where is doesn’t feel too simple.  With each stage coming in at around 20-45 minutes play time, you don’t have to devote an entire day to it either. And the survival mode is good for a quick fix if you have even less time than that. Regardless of how much time you have, it’s total nonstop action the whole way through alone or with a friend.  All said and done, definitely worth the 10 bucks you’ll spend on either the PSN or XBLA and it only makes me more anxious for Space Marine to come out in September.

Don’t forget, like me on Facebook! Follow me on Twitter! And take care, spi….. wait wait. No, someone else says all that.

Yeah uh… Thanks for reading!

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