1) Warhammer 40k: Space Marine. A rampage through the enemies of mankind. One of my favorite aspects of this game was the seamless transition between ranged and melee combat. That and it’s over the top, gore infused, non-stop action. They were handing out scratch off cards to people waiting in line for a chance to win t-shirts or a real life sized chainsword. Sadly, I won neither.
2) Duke Nukem Forever. This game is going to get bashed in reviews across the board, I just know it. But you kind of have to go into playing this game with that mindset. It’s a completely balls out FPS with corny, outdated humor, but I knew that already and that’s exactly what I wanted. Is it as good as Gears of War, Bulletstorm, or even Quake 4? Not really, but that’s ok. If you crossed together maybe Bullstorm and Eat Lead, I guess that’s kind of what Duke Nukem forever is like. And as long as you go into it knowing this, you might enjoy yourself. It’s kind of like those hot dog carts in the city. The food’s great, but you know it’s not gourmet. Anyway, the line to play this was a bit longer than expected, especially since the game was coming out a week later anyway. Once at the front of the line, they put you into this room filled with Duke iconography, give you a beer or red bull inside a nifty little Duke Nukem cup cooler, and set you down to play multiplayer. I played a session of Capture the Babe; an interesting spoof of the capture the flag classic where you have to return the enemies babe to your base and you even get to spank her if she gets unruly.
3) Trenched. This was a fun spin on the tower defense formula. Instead of just blithely placing towers and watching them take down the endless onslaught of mindless invaders from an overhead perspective, you are actively engaged in eliminating your enemies from a third person shooter view. You pilot one of three mechs: light, medium, and heavy, with light being fastest with least firepower but with the best towers and heavy with most firepower but weakest towers. Towers remain common to the genre however, with anti-air, ground, air/ground, etc. Coming out this summer for XBLA and it will support online multiplayer.
4) Street Fighter X Tekken. I didn’t get to play this nearly as much as I wanted to. There was constantly a large crowd surrounding the booth, much akin to the crowds surrounding the Street Fighter II cabinets from the days of yore when arcades ruled our collective video game consciousness. For those who were able to beat 3 opponents in a row, Capcom was handing out character themed bobble heads. I lost. It was a noble defeat however. The opponent who felled me had his difficulty setting at just about my level. Neither were able to land a finishing blow, instead all of our rounds ended in a time out. So I can at least walk away knowing I had a good match. The game plays mostly like Street Fighter IV but with a little MVC and Tekken Tag thrown in there.
5)Star Wars: The Old Republic. OMG! YES PLEASE! I didn’t get a chance to play this, though believe me, I wanted to. This had one of the longest lines at E3 and I really just didn’t have time to wait on another 2+ hour line. I did get to watch it a great deal though. This booth was adjacent to the Space Marine drop pod, so I got to watch an hour of so of other people playing it on several oversized displays. Looks very good, as any game made by Bioware is bound to be. It has their proprietary dialogue system, which should lend a great deal of narrative to this MMO, something that the genre sorely lacks. No official release date yet, but Mass Effect 3 has been pushed back to March so hopefully that means we’ll see a release sometime this year. *crosses fingers*
A few other interesting tidbits:
They had a full retro video game history museum set up, complete with two dozen or so full arcade cabinets from the 70s – early 90s, all with free play activated! Not a single quarter was wasted this day. Some of my favorites on site were: Punch-Out!!, Raiden II (love me some bullet hell), and Altered Beast. Shaolin Road was absent unfortunately, and as the self proclaimed master of that game, I would have liked to show off my skills.
I was surprised yet pleased to see so many people working well under the honor system; There was nothing holding the memorabilia down, no cameras, and no one standing guard. Their website is www.vghmuseum.org. 8 Bit Weapon, a chiptune group, and Descendants of Erdrick, a video game tribute band that includes a flute player, supplied crowds with live music.
A few people in cosplay, but nothing like going to a comic-con. Here we have Renegade Commander Shepherd to the left and Zero Suit Samus on the right.
Lastly and leastly, this is the best Square Enix had to offer. On display were all of the toys and collectables you can get from their web store. Some of you may argue that they were showcasing Final Fantasy XIII-2 but I would have to assume that’s a joke, because no one really cares about the garbage Square Enix produces anymore. Aside from the remake of Final Fantasy IV and the Dragon Quest games on the DS, and those don’t even really count because they’re not technically NEW, Square Enix hasn’t had any good original IPs since PSX.
Anyway, I do have tons more to say about my first ever E3 trip, but what can I say that you haven’t already heard watching G4, or hasn’t already been covered by any of the bigger websites, bloggers, or game mags.
I do appreciate your comments though, so PLEASE feel free to leave one. Don’t forget to read yesterdays post!
And I’d love to hear your thoughts on what you think of the Wii U.
Thanks for reading!